Navigation

Kontextmenü

Suche



Seite drucken

:: Animation Reconstruction



Animation Reconstruction

 

This project deals with the problem of reconstructing noise-free and hole-free meshes with dense correspondences from partial and noisy point cloud data showing a moving, animated object.

The paper

M. Wand, P. Jenke, Q. Huang, M. Bokeloh, L. Guibas, and A. Schilling: Reconstruction of Deforming Geometry from Time-Varying Point Clouds. In: Proc. 5th Eurographics Symposium on Geometry Processing, Barcelona, Spain, 2007

is available for download [externer Link] over here.



Example Data

The example data that we have created synthetically for our benchmarks is available here for download:

[interner Link] Rotating Venus Torso Dataset (14.3 MB)

[interner Link] Deforming Elephant Dataset (21.3MB)

The file format is very simple: After a few descriptive header lines (starting with #), all point attributes are listed separated with whitespaces, one point per line. The first three values are x,y,z coordinates in world coordinates. Every frame is stored in a separate, numbered file. The files should be self-explanatory when looking at them in a text editor (They have been created with the [interner Link] XGRT animation export function).


Letzte Änderung 04.02.2009 - 14:35 Uhr   |   Fehler an Webmaster melden