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The FabFour of Volume Rendering


This project is a collaboration of

Publications



We used a bunch of datasets which are described here.
You can also get a few sample images (raycasting only).

Here are all the different views of all datasets:

Please note that in general shear warp is not capable of performing oversampling along the viewing direction, except providing a resampled higher resolution dataset. The few views with oversampling where we provided an image for shearwarp has used sampling of 1.0.
Another shortcoming is that so far all splatting images with a sampling factor of less than 0.5 are rendered using sheet buffers of width 0.5. This is a current restriction of the implementation (not of the algorithm itself) and will be fixed within the next few days.

Dataset 1, Dataset 2, Dataset 3, Dataset 4, Dataset 5, Dataset 6, Dataset 7, Dataset 8,

Here are the timings for different image sizes:

Timings depending on image size.

Here are a few movies (qt_video):

Dataset2-1orth: raycasting, splatting, shear-warp, texture-mapping
Dataset3-1orth: raycasting, splatting, shear-warp, texture-mapping

Last modified: Fri Sep 28 10:42:32 CEST 2001